Bone Lords of the Plague War
- The above is a mock-up to a thought-up card game. Making up cards to test the idea is too labor intensive, and I thought it would be easier to simply code a digital version. Horrible nightmarish generals abuse and torment underlings to amass more power.
- It's a bit sparse and cryptic but... it was designed mostly for my personal usage.
- Controls
- Click to play a card, with two usable a turn.
- That's really it.
- The Cards
- Icons on each card represent their function.
- Health (pink heart) represents the amount of damage a Bone Lord can sustain.
- Wound (green splat) shows the damage inflicted upon a Bone Lord.
- Might (blue bolt) shows the staying power a Bone Lord commands.
- Fear (orange eye) represents the fleeting power a Lord has over the land.
- Soul (yellow ghost) accounts for the minions drawn to a Bone Lord.
- Corpse (purple bones) depict the number of killed minions lingering in a domain.
- Gameplay
- Each player gets to perform two actions a turn.
- Purchasing a Bone Card does not count as an action as the newly acquired card will probably be used.
- At the start of each player's turn, there is a chance that they will be stricken by Plague, depending on the number of Corpses in their domain.
- A Bone Lord's power will attract new minions. One is drawn per two Might or Fear. One point of Fear is also lost when this happens.
- Victory
- There are two ways in which the game can end: dominance or outlasting.
- If a player is able to secure ten minions to their domain, they achieve greatness.
- Otherwise, if all other Bone Lords succumb to plague and die, the last Lord standing claims triumph.
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Last Modified - July 19th, 2015 | Established - July 19th, 2015