Within the center of the moon, there is a terrible force trying to get out, but there are those who stand against it. Enter Squish Pod: Lunar Labyrinth, the game of moon mollusks and maze madness! Guide the spineless-yet-brave Squish through a shifting network of chambers to find the four Gate Guardians before he comes face to face with the big, bad boss of the moon.
Move Squish through the labyrinth using the Arrow Keys. He's awkward on land and slides about and takes a moment to get up to top speed. Attack using the Mouse. Click the button and fire that selected shot. Use the Left Button to launch the basic shot and the Right Button for the advanced technique.
Select an attack using the Middle Button. Click it to page through the basic shot options or scroll with it to cycle through the many advanced techniques. This selection can be changed by visiting the Central Hub.
Shots are how Squish attacks. They target the mouse's location for the most part. There's a wide selection from the start, and there are more to get and find. Different players have a different attack selection.
Enemies crawl about the dungeon and are best avoided. Squish lacks any real means to defeat them for good, but a shot will stun them long enough to pass safely. It also, however, angers them, and the change in temperment is quickly noted as they attack more fiercely.
Objects fill the maze and various blocks construct it. These obstacles each react differently when contacted with a player, enemy, or shot. Sometimes they are on your side but probably are just in the way.
Guardians are powerful foes who stand in your way. Simply shooting your way through doesn't work on the smaller fries and certainly won't win over them. Keep wary and try to find a weakness to use against them.
Pick-Ups are hidden throughout the maze that can be of great help to Squish. These include refreshments and new weapons. Where they could be found is anyone's guess, much like the rest of the goings-on in the moon maze.
Last Modified - May 21st, 2009 | Established - March 17th, 2009