11/19/16 - The Hat-Trick
For the third time in a row for the past three months, yes, more Pokémon GO calculations. I've updated pages again, making a smoother calculations and improved features while cutting out the worthless stuff. Why? Because I made them because I use them. A lot.
10/09/16 - Because I Do Use It Daily
Some minor tweaking and a new page was added to the Pokémon GO Calculator pages. You know, because everyone cared about that.
09/30/16 - Gotta Math Them All
I've been surprisingly busy these last few days, all with making calculators for Pokémon GO. There's an assortment of uses with them, best being the Training Success finder.
09/24/16 - August? Overrated!
Who needs that pesky eighth month, anywise, right? Well, I guess things have been lacking, but ... I have nothing to add after that. So, dumb things said? Sounds a bit overdue, sure.
07/17/16 - The Real Northwest
After last week's update, I realized that I hadn't actually play-tested the game from the northern map to the northwestern map. Had I done such, it would have been learned that there was many wrinkles in the game that needed ironed out. Well, all is flat and crisp now. The stage is set -- for the maybe one person who bothered playing that long through (and a good chance is that it's me) -- for the final chapter. Also, carrots! And, yes, that's relevant, amazingly.
07/10/16 - Keepin' Up with Kerer
As of late, I've been (once again) shillin' out updates for ol' Kirby's Rainbow Resort, which -- of course -- decreases output for here. 'Cuz I've always been so active. Anyhoo, the final(?) map for Squeaky Bogg RPG is underdevelopment as well as a, ahem, fix for the prior map.
06/11/16 - Art Trend
I think the last few updates have been some piece of artwork, mostly crafts. However, this is only the first octopus this year, sooo...
05/30/16 - The Big One-Seven
Here marks the amazing seventeenth year of this website. Where did the time ago? It probably went pissed away on idle nothings. Still, I'm plugging along. Don't even know why I bother. Still, for the first time this year, I have finally gotten off my ass and drew something. Just made it before the sixth month, so it's good? Yeah, probably. I'm not completely lazy just yet!
05/07/16 - Second Dose
Note to self: try to update more than once every month. Also, try to create some form of spiffified artwork; this year is one-third down, and I don't think anything has crawled out of my brain yet. So, to help gloss over that fact, I have some bacon that I made -- from felt!
04/10/16 - Monthly Dose
I guess a third through the year is when twenty-sixteen gets it's first measure of dumb stuff I've said exclusively to women. Hm, that fact that my mouth-farts even have to be separated into two distinct piles should probably be a wake-up call. But, here we are.
03/19/16 - Double Squeak
For what I think would be the fastest update turnaround to date, the Squeaky Bogg RPG got its next level in under a month from the previous. This makes the eighth map to explore, or get frustrated at and ignore.
02/29/16 - Leapin' Lizards
Or, as is more properly the case, the year and/or day. This special day doesn't come around that often, and I can't recall ever making an update at all on Leap Day, so why not prevent myself from having to find out if I did. Boom, done. And now, the 2016 I Actually Said This will always show it.
02/20/16 - Squeak More-like
An addition to the Squeaky Bogg RPG has increased the number of maps from either five or six to seven, as I can't recall how many there were at the last update.
01/24/16 - Like Soggy Bread, I'd Imagine
The new year is kicked off (rather late, actually) with a weird, wet "plop" sound (ew?) as I unveil something just to keep this month from being skipped over inactive: Domain-3D. Yet another of a long line in proto-type game mechanics, this one differs by being both three-dimensional and possessing rotating view, which was pretty tricky to work out.